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OnVoidDelegate | init |
| Init function.
|
|
System.Func< bool, bool > | update |
| Update function, called once per frame when the work item executes.
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|
Init function.
May be null if no initialization is needed. Will be called once, right before the first call to update.
System.Func<bool, bool> update |
Update function, called once per frame when the work item executes.
Takes a param force. If that is true, the work item should try to complete the whole item in one go instead of spreading it out over multiple frames.
- Returns
- True when the work item is completed.
The documentation for this struct was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Core/AstarPath.cs