|
override bool | CanConvert (Type type) |
|
override object | ReadJson (Type objectType, Dictionary< string, object > values) |
|
override Dictionary< string,
object > | WriteJson (Type type, object value) |
|
|
float[] | values = new float[16] |
| Just a temporary array of 16 floats.
|
|
override bool CanConvert |
( |
Type |
type | ) |
|
override object ReadJson |
( |
Type |
objectType, |
|
|
Dictionary< string, object > |
values |
|
) |
| |
override Dictionary<string,object> WriteJson |
( |
Type |
type, |
|
|
object |
value |
|
) |
| |
float [] values = new float[16] |
|
private |
Just a temporary array of 16 floats.
Stores the elements of the matrices temporarily
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Core/Serialization/JsonConverters.cs