A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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- i -
InternalGridFlags :
GridNode
InterpolatedPosition :
Agent
,
IAgent
Interpolation :
Simulator
IsAnyGraphUpdateInProgress :
AstarPath
,
GraphUpdateProcessor
IsAnyGraphUpdateQueued :
GraphUpdateProcessor
,
AstarPath
IsAnyGraphUpdatesQueued :
AstarPath
IsAnyWorkItemInProgress :
AstarPath
isEmpty :
BinaryHeap
IsEmpty :
ThreadControlQueue
IsLeaf :
BBTree.BBTreeBox
isScanning :
AstarPath
IsTerminating :
ThreadControlQueue
IsUsingMultithreading :
AstarPath
,
PathProcessor
isValid :
TileHandler
Generated on Thu Aug 4 2016 21:28:36 for A* Pathfinding Project by
1.8.2