AddCircleSegment(double startAngle, double endAngle, bool clockwise, Vector3 center, List< Vector3 > output, float radius) | AdvancedSmooth.TurnConstructor | |
AngleToVector(double a) | AdvancedSmooth.TurnConstructor | |
Atan2(Vector3 v) | AdvancedSmooth.TurnConstructor | |
changedPreviousTangent | AdvancedSmooth.TurnConstructor | static |
circleCenter | AdvancedSmooth.ConstantTurn | private |
ClampAngle(double a) | AdvancedSmooth.TurnConstructor | |
clockwise | AdvancedSmooth.ConstantTurn | private |
ClockwiseAngle(double from, double to) | AdvancedSmooth.TurnConstructor | |
constantBias | AdvancedSmooth.TurnConstructor | |
CounterClockwiseAngle(double from, double to) | AdvancedSmooth.TurnConstructor | |
DebugCircle(Vector3 center, double radius, Color color) | AdvancedSmooth.TurnConstructor | |
DebugCircleSegment(Vector3 center, double startAngle, double endAngle, double radius, Color color) | AdvancedSmooth.TurnConstructor | |
factorBias | AdvancedSmooth.TurnConstructor | |
gamma1 | AdvancedSmooth.ConstantTurn | private |
gamma2 | AdvancedSmooth.ConstantTurn | private |
GetLengthFromAngle(double angle, double radius) | AdvancedSmooth.TurnConstructor | |
GetPath(Turn turn, List< Vector3 > output) | AdvancedSmooth.ConstantTurn | virtual |
normal | AdvancedSmooth.TurnConstructor | static |
OnTangentUpdate() | AdvancedSmooth.TurnConstructor | virtual |
PointToTangent(List< Turn > turnList) | AdvancedSmooth.TurnConstructor | virtual |
PostPrepare() | AdvancedSmooth.TurnConstructor | static |
Prepare(int i, Vector3[] vectorPath) | AdvancedSmooth.ConstantTurn | virtual |
prev | AdvancedSmooth.TurnConstructor | static |
Setup(int i, Vector3[] vectorPath) | AdvancedSmooth.TurnConstructor | static |
t1 | AdvancedSmooth.TurnConstructor | static |
TangentToPoint(List< Turn > turnList) | AdvancedSmooth.TurnConstructor | virtual |
TangentToTangent(List< Turn > turnList) | AdvancedSmooth.ConstantTurn | virtual |
ThreeSixtyRadians | AdvancedSmooth.TurnConstructor | |
ToDegrees(double rad) | AdvancedSmooth.TurnConstructor | |
turningRadius | AdvancedSmooth.TurnConstructor | static |