A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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Voxelize Member List

This is the complete list of members for Voxelize, including all inherited members.

Area2(int a, int b, int c, int[] verts) (defined in Voxelize)Voxelizestatic
Between(int a, int b, int c, int[] verts) (defined in Voxelize)Voxelizeprivatestatic
BorderReg (defined in Voxelize)Voxelizeprivatestatic
BoxBlur(ushort[] src, ushort[] dst) (defined in Voxelize)Voxelize
BuildCompactField() (defined in Voxelize)Voxelize
BuildContours(float maxError, int maxEdgeLength, VoxelContourSet cset, int buildFlags) (defined in Voxelize)Voxelize
BuildDistanceField() (defined in Voxelize)Voxelize
BuildPolyMesh(VoxelContourSet cset, int nvp, out VoxelMesh mesh) (defined in Voxelize)Voxelize
BuildRegions() (defined in Voxelize)Voxelize
BuildVoxelConnections() (defined in Voxelize)Voxelize
CalcAreaOfPolygon2D(int[] verts, int nverts) (defined in Voxelize)Voxelize
CalculateDistanceField(ushort[] src) (defined in Voxelize)Voxelize
cellHeight (defined in Voxelize)Voxelize
CellScale (defined in Voxelize)Voxelizestatic
CellScaleDivision (defined in Voxelize)Voxelizestatic
cellSize (defined in Voxelize)Voxelize
CollectMeshes(MeshFilter[] filters, RecastGraph.ExtraMesh[] extraMeshes, Bounds bounds, out Vector3[] verts, out int[] tris) (defined in Voxelize)Voxelizestatic
Collinear(int a, int b, int c, int[] verts) (defined in Voxelize)Voxelizestatic
ContourRegMask (defined in Voxelize)Voxelizeprivatestatic
ConvertPos(int x, int y, int z) (defined in Voxelize)Voxelize
ConvertPosCorrZ(int x, int y, int z) (defined in Voxelize)Voxelize
ConvertPosition(int x, int z, int i) (defined in Voxelize)Voxelize
ConvertPosWithoutOffset(int x, int y, int z) (defined in Voxelize)Voxelize
countourSet (defined in Voxelize)Voxelize
debugString (defined in Voxelize)Voxelize
Diagonal(int i, int j, int n, int[] verts, int[] indices) (defined in Voxelize)Voxelizestatic
Diagonalie(int i, int j, int n, int[] verts, int[] indices) (defined in Voxelize)Voxelizeprivatestatic
DrawLine(int a, int b, int[] indices, int[] verts, Color col) (defined in Voxelize)Voxelize
ErodeVoxels(int radius)Voxelize
ErodeWalkableArea(int radius) (defined in Voxelize)Voxelize
ExpandRegions(int maxIterations, uint level, ushort[] srcReg, ushort[] srcDist, ushort[] dstReg, ushort[] dstDist, List< int > stack) (defined in Voxelize)Voxelize
FilterLedges(uint voxelWalkableHeight, int voxelWalkableClimb, float cs, float ch, Vector3 min) (defined in Voxelize)Voxelize
FilterLowHeightSpans(uint voxelWalkableHeight, float cs, float ch, Vector3 min) (defined in Voxelize)Voxelize
FilterSmallRegions(ushort[] reg, int minRegionSize, int maxRegions)Voxelize
FloodRegion(int x, int z, int i, uint level, ushort r, ushort[] srcReg, ushort[] srcDist, List< int > stack) (defined in Voxelize)Voxelize
forcedBounds (defined in Voxelize)Voxelize
GetClosestIndices(int[] vertsa, int nvertsa, int[] vertsb, int nvertsb, ref int ia, ref int ib) (defined in Voxelize)Voxelizeprivate
GetCornerHeight(int x, int z, int i, int dir, ref bool isBorderVertex) (defined in Voxelize)Voxelize
Ileft(int a, int b, int c, int[] va, int[] vb, int[] vc) (defined in Voxelize)Voxelizestatic
includeOutOfBounds (defined in Voxelize)Voxelize
InCone(int i, int j, int n, int[] verts, int[] indices) (defined in Voxelize)Voxelizestatic
Intersect(int a, int b, int c, int d, int[] verts) (defined in Voxelize)Voxelizeprivatestatic
IntersectProp(int a, int b, int c, int d, int[] verts) (defined in Voxelize)Voxelizestatic
Left(int a, int b, int c, int[] verts) (defined in Voxelize)Voxelizestatic
LeftOn(int a, int b, int c, int[] verts) (defined in Voxelize)Voxelizestatic
MarkRectWithRegion(int minx, int maxx, int minz, int maxz, ushort region, ushort[] srcReg) (defined in Voxelize)Voxelize
maxEdgeLength (defined in Voxelize)Voxelize
MaxLayers (defined in Voxelize)Voxelizestatic
MaxRegions (defined in Voxelize)Voxelizestatic
maxSlope (defined in Voxelize)Voxelize
MergeContours(ref VoxelContour ca, ref VoxelContour cb, int ia, int ib) (defined in Voxelize)Voxelizestatic
Next(int i, int n) (defined in Voxelize)Voxelizestatic
NotConnected (defined in Voxelize)Voxelizestatic
OnGUI() (defined in Voxelize)Voxelize
Prev(int i, int n) (defined in Voxelize)Voxelizestatic
RC_AREA_BORDER (defined in Voxelize)Voxelizeprivatestatic
RC_BORDER_VERTEX (defined in Voxelize)Voxelizeprivatestatic
RC_CONTOUR_TESS_AREA_EDGES (defined in Voxelize)Voxelizestatic
RC_CONTOUR_TESS_WALL_EDGES (defined in Voxelize)Voxelizestatic
RemoveDegenerateSegments(List< int > simplified) (defined in Voxelize)Voxelize
runTimes (defined in Voxelize)Voxelize
SimplifyContour(List< int > verts, List< int > simplified, float maxError, int maxEdgeLenght, int buildFlags) (defined in Voxelize)Voxelize
Triangulate(int n, int[] verts, ref int[] indices, ref int[] tris) (defined in Voxelize)Voxelize
UnwalkableArea (defined in Voxelize)Voxelizestatic
Vequal(int a, int b, int[] verts) (defined in Voxelize)Voxelizeprivatestatic
VERTEX_BUCKET_COUNT (defined in Voxelize)Voxelizestatic
voxelArea (defined in Voxelize)Voxelize
Voxelize(float ch, float cs, float wc, float wh, float ms) (defined in Voxelize)Voxelize
VoxelizeMesh(MeshFilter[] filters, RecastGraph.ExtraMesh[] extraMeshes=null) (defined in Voxelize)Voxelize
voxelOffset (defined in Voxelize)Voxelize
voxelWalkableClimb (defined in Voxelize)Voxelize
voxelWalkableHeight (defined in Voxelize)Voxelize
walkableClimb (defined in Voxelize)Voxelize
walkableHeight (defined in Voxelize)Voxelize
WalkContour(int x, int z, int i, int[] flags, List< int > verts) (defined in Voxelize)Voxelize
Xorb(bool x, bool y) (defined in Voxelize)Voxelizestatic