A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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RecastGraph Member List

This is the complete list of members for RecastGraph, including all inherited members.

_bbTreeRecastGraphprivate
_sguidNavGraph
_vectorVertices (defined in RecastGraph)RecastGraphprivate
_vertices (defined in RecastGraph)RecastGraphprivate
accurateNearestNodeRecastGraph
activeNavGraph
AddPortal(Node n1, Node n2, List< Vector3 > left, List< Vector3 > right) (defined in RecastGraph)RecastGraph
Awake()NavGraphvirtual
bbTree (defined in RecastGraph)RecastGraph
BuildFunnelCorridor(List< Node > path, int startIndex, int endIndex, List< Vector3 > left, List< Vector3 > right) (defined in RecastGraph)RecastGraph
cellHeightRecastGraph
cellSizeRecastGraph
characterRadius (defined in RecastGraph)RecastGraph
CollectMeshes(out MeshFilter[] filters, out ExtraMesh[] extraMeshes) (defined in RecastGraph)RecastGraph
contourMaxErrorRecastGraph
CreateNodes(int number)RecastGraphvirtual
DeserializeExtraInfo(byte[] bytes)RecastGraphvirtual
DeSerializeNodes(Node[] nodes, AstarSerializer serializer) (defined in RecastGraph)RecastGraph
DeSerializeSettings(AstarSerializer serializer) (defined in RecastGraph)RecastGraph
drawGizmos (defined in NavGraph)NavGraph
forcedBounds (defined in RecastGraph)RecastGraph
forcedBoundsCenterRecastGraph
forcedBoundsSizeRecastGraph
GetNearest(Vector3 position, NNConstraint constraint, Node hint)RecastGraphvirtual
Pathfinding::NavGraph.GetNearest(Vector3 position)NavGraph
Pathfinding::NavGraph.GetNearest(Vector3 position, NNConstraint constraint)NavGraph
GetNearestForce(Vector3 position, NNConstraint constraint)RecastGraphvirtual
GetRecastPath() (defined in RecastGraph)RecastGraphstatic
GetSceneMeshes() (defined in RecastGraph)RecastGraph
guidNavGraph
includeOutOfBounds (defined in RecastGraph)RecastGraph
includeTerrainRecastGraph
infoScreenOpenNavGraph
initialPenalty (defined in NavGraph)NavGraph
InSearchTree(Node node, Path path)NavGraph
inverseMatrix (defined in NavGraph)NavGraph
Linecast(Vector3 origin, Vector3 end) (defined in RecastGraph)RecastGraph
Linecast(Vector3 origin, Vector3 end, Node hint, out GraphHitInfo hit) (defined in RecastGraph)RecastGraph
Linecast(Vector3 origin, Vector3 end, Node hint) (defined in RecastGraph)RecastGraph
maskRecastGraph
matrixNavGraph
maxEdgeLengthRecastGraph
maxSlopeRecastGraph
name (defined in NavGraph)NavGraph
NodeColor(Node node, NodeRunData data) (defined in NavGraph)NavGraphvirtual
nodesNavGraph
OnDestroy()NavGraphvirtual
OnDrawGizmos(bool drawNodes) (defined in RecastGraph)RecastGraphvirtual
openNavGraph
PostDeserialization()NavGraphvirtual
regionMinSize (defined in RecastGraph)RecastGraph
RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix)NavGraphvirtual
SafeOnDestroy()NavGraph
Scan()RecastGraphvirtual
ScanCRecast() (defined in RecastGraph)RecastGraph
ScanGraph()NavGraph
SerializeExtraInfo()RecastGraphvirtual
SerializeNodes(Node[] nodes, AstarSerializer serializer) (defined in RecastGraph)RecastGraph
SerializeSettings(AstarSerializer serializer) (defined in RecastGraph)RecastGraph
showMeshOutlineRecastGraph
SnapForceBoundsToScene() (defined in RecastGraph)RecastGraph
Sort(Int3[] a) (defined in RecastGraph)RecastGraph
terrainSampleSizeRecastGraph
UpdateArea(GraphUpdateObject guo) (defined in RecastGraph)RecastGraph
useCRecastRecastGraph
vectorVertices (defined in RecastGraph)RecastGraph
vertices (defined in RecastGraph)RecastGraph
walkableClimbRecastGraph
walkableHeightRecastGraph