A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavGraph, including all inherited members.
_sguid | NavGraph | |
active | NavGraph | |
Awake() | NavGraph | virtual |
CreateNodes(int number) | NavGraph | virtual |
DeserializeExtraInfo(byte[] bytes) | NavGraph | virtual |
drawGizmos (defined in NavGraph) | NavGraph | |
GetNearest(Vector3 position) | NavGraph | |
GetNearest(Vector3 position, NNConstraint constraint) | NavGraph | |
GetNearest(Vector3 position, NNConstraint constraint, Node hint) | NavGraph | virtual |
GetNearestForce(Vector3 position, NNConstraint constraint) | NavGraph | virtual |
guid | NavGraph | |
infoScreenOpen | NavGraph | |
initialPenalty (defined in NavGraph) | NavGraph | |
InSearchTree(Node node, Path path) | NavGraph | |
inverseMatrix (defined in NavGraph) | NavGraph | |
matrix | NavGraph | |
name (defined in NavGraph) | NavGraph | |
NodeColor(Node node, NodeRunData data) (defined in NavGraph) | NavGraph | virtual |
nodes | NavGraph | |
OnDestroy() | NavGraph | virtual |
OnDrawGizmos(bool drawNodes) (defined in NavGraph) | NavGraph | virtual |
open | NavGraph | |
PostDeserialization() | NavGraph | virtual |
RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix) | NavGraph | virtual |
SafeOnDestroy() | NavGraph | |
Scan() | NavGraph | pure virtual |
ScanGraph() | NavGraph | |
SerializeExtraInfo() | NavGraph | virtual |