A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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ABPath Member List
This is the complete list of members for
ABPath
, including all inherited members.
_tagPenalties
Path
protected
ABPath
(Vector3 start, Vector3 end, OnPathDelegate callbackDelegate)
ABPath
ABPath
()
ABPath
AdvanceState
(PathState s)
Path
calculatePartial
ABPath
CalculateStep
(long targetTick)
ABPath
virtual
callback
Path
callTime
Path
CanTraverse
(Node node)
Path
Claim
(System.Object o)
Path
CompleteState
(defined in
Path
)
Path
Construct
(Vector3 start, Vector3 end, OnPathDelegate callback=null)
ABPath
static
currentR
Path
protected
DebugString
(PathLog logMode)
ABPath
virtual
duration
Path
enabledTags
Path
endHint
ABPath
endNode
ABPath
endNodeCosts
ABPath
protected
endPoint
ABPath
error
Path
Error
()
Path
errorLog
Path
ForceLogError
(string msg)
Path
GetMovementVector
(Vector3 point)
ABPath
GetState
()
Path
GetTagPenalty
(int tag)
Path
GetTotalLength
()
Path
hasBeenReset
Path
protected
hasEndPoint
ABPath
protected
HasExceededTime
(int searchedNodes, long targetTime) (defined in
Path
)
Path
protected
height
Path
heuristic
Path
heuristicScale
Path
hTarget
ABPath
Initialize
()
ABPath
virtual
IsDone
()
Path
Log
(string msg)
Path
LogError
(string msg)
Path
maxFrameTime
Path
protected
next
Path
nnConstraint
Path
OnEnterPool
()
Path
virtual
originalEndPoint
ABPath
originalStartPoint
ABPath
partialBestTarget
ABPath
protected
path
Path
pathID
Path
Prepare
()
ABPath
virtual
PrepareBase
(NodeRunData runData)
Path
radius
Path
recalcStartEndCosts
ABPath
Recycle
()
ABPath
protected
virtual
recycled
Path
Release
(System.Object o)
Path
ReleaseSilent
(System.Object o)
Path
Reset
()
ABPath
virtual
ResetCosts
(Path p)
ABPath
ReturnPath
()
Path
virtual
runData
(defined in
Path
)
Path
searchedNodes
Path
searchIterations
(defined in
Path
)
Path
Setup
(Vector3 start, Vector3 end, OnPathDelegate callbackDelegate) (defined in
ABPath
)
ABPath
protected
speed
Path
startHint
ABPath
startIntPoint
ABPath
startNode
ABPath
startPoint
ABPath
tagPenalties
Path
Trace
(NodeRun from)
Path
virtual
turnRadius
Path
UpdateStartEnd
(Vector3 start, Vector3 end)
ABPath
protected
vectorPath
Path
walkabilityMask
Path
Generated on Wed Nov 28 2012 13:50:34 for A* Pathfinding Project by
1.8.2