A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
|
This is the complete list of members for NavmeshController, including all inherited members.
ClampAlongNavmesh(Vector3 startPos, Node startNode, Vector3 endPos, out Vector3 clampedPos) | NavmeshController | |
ClampMove(Vector3 currentPosition, Vector3 direction) | NavmeshController | |
ClampToNavmesh(Vector3 target) (defined in NavmeshController) | NavmeshController | |
controller (defined in NavmeshController) | NavmeshController | protected |
forwardPlanning | NavmeshController | |
OnAstarAwake() (defined in NavmeshController) | NavmeshController | private |
OnDisable() (defined in NavmeshController) | NavmeshController | private |
OnRescan(AstarPath active) | NavmeshController | private |
prevNode (defined in NavmeshController) | NavmeshController | protected |
prevPos (defined in NavmeshController) | NavmeshController | protected |
SimpleMove(Vector3 currentPosition, Vector3 direction) | NavmeshController | |
Start() | NavmeshController | |
Teleport() | NavmeshController | |
tmpClosed | NavmeshController | private |
tmpStack (defined in NavmeshController) | NavmeshController | private |