Function TileHandler.CollectCuts
        
                CollectCuts
        
                (GridLookup<NavmeshClipper> cuts, List<Vector2Int> tileCoordinates, float characterRadius, TileLayout tileLayout, refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>> tileVertices, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTriangles, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTags)
    
            
            
                Internal
                    Static
            
        CutCollection CollectCuts (
cuts  |         ||
List<Vector2Int>  |     tileCoordinates  |         |
float  |     characterRadius  |         |
tileLayout  |         ||
refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>>  |     tileVertices  |         |
refUnsafeSpan<UnsafeList<UnsafeSpan<int>>>  |     tileTriangles  |         |
refUnsafeSpan<UnsafeList<UnsafeSpan<int>>>  |     tileTags  |