Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
Excellent Toolkit, and probably the best support on the Asset Store.
So the toolkit itself does everything you'd expect from a good A* pathfinding system. It's particularly efficient too - I had a couple of thousand individual seekers running across a 1000 node navmesh, and it held up pretty well. All of the included classes are well-built, and very easy to customise through either editing the scripts themselves, or by simply messing with the public variables on their respective inspector windows. Lastly, the Developer is extremely engaged with supporting his community - I made two separate forum posts at opposite ends of one day, looking for some guidance with the project I was building using the A* tool. The Developer responded to both posts within a couple of minutes, and instantly solved any problems I was facing. Would strongly recommend to anyone looking for a complete pathfinding solution.Eoghan
Possibly the best Unity pathfinding solutionMark
You must defend the Tavern controlling multiples heroes against hordes of enemies.
The A* Pathfinding Project power us to run in a mobile 10 to 20 units in realtime using a 4k nodes grid without any problem, even when doing constant weight updates and using nice modifiers like the Alternative Path modifier.
Folk Tale will be a sandbox fantasy city builder strategy game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while the dastardly Slavemaster Urzal and his minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities. Folk Tale for PC, Mac and Linux is developed by indie collaboration studio Games Foundry.Check it out
Divide is developed by Exploding Tuba Studios and is a character-driven, science fiction action/adventure game with a modern take on isometric adventures of the past. It has been released on PlayStation 4.Check it out