Function CommandBuilder2D.SolidRing
SolidRing
(float2 center, float innerRadius, float outerRadius, Color color)
Draws a solid ring (filled annulus) in 2D.
Public
SolidRing
(float2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Draws a solid ring (filled annulus) in 2D.
Public
SolidRing
(float2 center, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Draws a solid ring (filled annulus) in 2D.
Public
SolidRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, Color color)
Draws a solid ring (filled annulus).
Public
SolidRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
SolidRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public
SolidRing
(float3 center, float innerRadius, float outerRadius, Color color)
Draws a solid ring (filled annulus) in 2D.
Public
SolidRing
(float3 center, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
SolidRing
(float3 center, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public
SolidRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, Color color)
Draws a solid ring (filled annulus).
Public
SolidRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
SolidRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public



