Deprecated List
Member CommandBuilder.CircleXY (float3 center, float radius, float startAngle=0f, float endAngle=2 *Mathf.PI)
Use Draw.xy.Circle instead
Member CommandBuilder.CircleXZ (float3 center, float radius, float startAngle=0f, float endAngle=2 *Mathf.PI)
Use Draw.xz.Circle instead
Member CommandBuilder.CrossXY (float3 position, float size=1)
Use Draw.xy.Cross instead
Member CommandBuilder.CrossXZ (float3 position, float size=1)
Use Draw.xz.Cross instead
Member CommandBuilder.PopPersist ()
Renamed to PopDuration
Member CommandBuilder.PushPersist (float duration)
Renamed to PushDuration
Member CommandBuilder.SolidCircleXY (float3 center, float radius, float startAngle=0f, float endAngle=2 *Mathf.PI)
Use Draw.xy.SolidCircle instead
Member CommandBuilder.SolidCircleXZ (float3 center, float radius, float startAngle=0f, float endAngle=2 *Mathf.PI)
Use Draw.xz.SolidCircle instead
Member CommandBuilder.SolidRectangle (Rect rect)
Use Draw.xy.SolidRectangle instead
Member CommandBuilder.WireRectangle (Rect rect)
Use Draw.xy.WireRectangle instead
Member CommandBuilder.WireRectangleXZ (float3 center, float2 size)
Use Draw.xz.WireRectangle instead