Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
Superior Alternative to Built-in NavMesh for Some of Us
This is a fantastic add-on and I highly recommend it. I had my troops finding paths and navigating within the first hour. I've been playing with the more advanced features since then, such as path smoothing, and it's all very impressive. This package is powerful, flexible, well designed, and intuitive.Clay Fowler
The best pathfinding solution on Unity!André "Intentor" Martins
Divide is developed by Exploding Tuba Studios and is a character-driven, science fiction action/adventure game with a modern take on isometric adventures of the past. It will be released on PlayStation 4 later this year.Check it out
Cubemen is an action packed, original 3D Tower Defense game that mixes TD and RTS in the most exciting way possible!
And it uses the A* Pathfinding Project!
It was a finalist in the 2012 Unity Awards. Cubemen 2 has now been released as well, it is also using the A* Pathfinding Project!
Folk Tale will be a sandbox fantasy city builder strategy game in which you lead a ragtag band of peasants in growing a small settlement into a thriving market town, while the dastardly Slavemaster Urzal and his minions plot your downfall. Sound the rallying call and head out into the wilds with parties of heroes and fight back the tide of evil in a game of endless possibilities. Folk Tale for PC, Mac and Linux is developed by indie collaboration studio Games Foundry.Check it out!