Class RTSUnit Extends VersionedMonoBehaviour
Public
Public Methods
ApplyDamage
(damage)
Public
Die
()
Public
OnMakeActiveUnit
(active)
Public
SetDestination
(destination, mode)
Public
Public Variables
deathEffect
Public
detectionRange
Public
health
Public
locked
Public
maxHealth
Public
onMakeActiveUnit
Public
owner
Public
radius
Public
reservedBy
Public
resource
Public
selected
Public
selectionIndicator
Public
selectionIndicatorEnabled
Public
storedCrystals
Public
team
Public
type
Public
Public Enums
Type
Public
Inherited Public Members
DrawGizmos
()
Public
Private/Protected Members
ai
Private
attackTarget
Private
Awake
()
Protected
DieCoroutine
()
Private
lastDestination
Private
lastSeenAttackTarget
Private
movementMode
Private
mSelected
Private
OnDisable
()
Private
OnEnable
()
Private
OnUpdate
(unitsByOwner)
Protected
OnUpdate
(units, count)
Private
Static
OnUpdateDelegate
Private
Static
OnUpgradeSerializedData
(version, unityThread)
Handle serialization backwards compatibility.
Protected
position
Position at the start of the current frame.
Protected
reachedDestination
Private
Reset
()
Handle serialization backwards compatibility.
Protected
rvo
Private
transform
Private
weapon
Private