A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | Add< T > (NativeArray< T > data) |
void | DisposeAll () |
Public Attributes | |
List< NativeArray< byte > > | buffer |
void Add< T > | ( | NativeArray< T > | data | ) |
T | : | struct |
void DisposeAll | ( | ) |
List<NativeArray<byte> > buffer |