Class VoxelUtilityBurst
Public
Public Static Methods
BoxBlur
(field, src, dst)
Public
Static
CalculateDistanceField
(field, output)
Public
Static
Public Static Variables
BorderReg
If heightfield region ID has the following bit set, the region is on border area and excluded from many calculations.
Public
Static
ContourRegMask
Mask used with contours to extract region id.
Public
Static
DX
Public
Static
Readonly
DZ
Public
Static
Readonly
RC_AREA_BORDER
Public
Static
RC_BORDER_VERTEX
If contour region ID has the following bit set, the vertex will be later removed in order to match the segments and vertices at tile boundaries.
Public
Static
RC_CONTOUR_TESS_AREA_EDGES
Tessellate edges between areas.
Public
Static
RC_CONTOUR_TESS_TILE_EDGES
Tessellate edges at the border of the tile.
Public
Static
RC_CONTOUR_TESS_WALL_EDGES
Tessellate wall edges.
Public
Static
TagReg
If a cell region has this bit set then The remaining region bits (see TagRegMask) will be used for the node's tag.
Public
Static
TagRegMask
All bits in the region which will be interpreted as a tag.
Public
Static
VERTEX_BUCKET_COUNT
Public
Static