Struct SimpleMovementPlane Extends IMovementPlane
Represents the orientation of a plane.
When a character walks around in the world, it may not necessarily walk on the XZ-plane. It may be the case that the character is on a spherical world, or maybe it walks on a wall or upside down on the ceiling.
A movement plane is used to handle this. It contains functions for converting a 3D point into a 2D point on that plane, and functions for converting back to 3D.
Public Methods
Transforms from world space to the 'ground' plane of the graph.
Transforms from world space to the 'ground' plane of the graph.
Transforms from world space to the 'ground' plane of the graph.
Transforms from world space to the 'ground' plane of the graph.
Transforms from the 'ground' plane of the graph to world space.
Transforms from the 'ground' plane of the graph to world space.
Public Static Methods
Public Variables
Public Static Variables
A plane that spans the X and Y axes.
A plane that spans the X and Z axes.