Struct RasterizationMesh
Public
Public Variables
area
Public
areaIsTag
If true, the area will be interpreted as a node tag and applied to the final nodes.
Public
bounds
World bounds of the mesh.
Public
doubleSided
If true, both sides of the mesh will be walkable.
Public
flatten
If true, the mesh will be flattened to the base of the graph during rasterization.
Public
matrix
Public
solid
If true then the mesh will be treated as solid and its interior will be unwalkable.
Public
triangles
Public
vertices
Public