Struct RasterizationMesh

Public

Public Variables

area
Public
areaIsTag

If true, the area will be interpreted as a node tag and applied to the final nodes.

Public
bounds

World bounds of the mesh.

Public
doubleSided

If true, both sides of the mesh will be walkable.

Public
flatten

If true, the mesh will be flattened to the base of the graph during rasterization.

Public
matrix
Public
solid

If true then the mesh will be treated as solid and its interior will be unwalkable.

Public
triangles
Public
vertices
Public