Struct JobBuildTileMeshFromVertices Extends IJob
Public
Builds tiles from raw mesh vertices and indices.
This job takes the following steps:
Transform all vertices using the meshToGraph matrix.
Remove duplicate vertices
If recalculateNormals is enabled: ensure all triangles are laid out in the clockwise direction.
Inner Types
Public Methods
Execute
()
Public
Public Static Methods
Schedule
(vertices, indices, meshToGraph, recalculateNormals)
Public
Static
Public Variables
indices
Public
meshToGraph
Public
outputBuffers
Public
recalculateNormals
Public
vertices
Public