A* Pathfinding Project  4.3.7
The A* Pathfinding Project for Unity 3D
PathUtilities.JobFormationPacked Struct Reference

Classes

struct  DistanceComparer
 

Public Member Functions

float CollisionTime (float2 pos1, float2 pos2, float2 v1, float2 v2, float r1, float r2)
 
void Execute ()
 

Public Attributes

float agentRadius
 
float3 destination
 
NativeArray< float3 > positions
 

Member Function Documentation

◆ CollisionTime()

float CollisionTime ( float2  pos1,
float2  pos2,
float2  v1,
float2  v2,
float  r1,
float  r2 
)

◆ Execute()

void Execute ( )

Member Data Documentation

◆ agentRadius

float agentRadius

◆ destination

float3 destination

◆ positions

NativeArray<float3> positions

The documentation for this struct was generated from the following file: