A* Pathfinding Project  4.3.7
The A* Pathfinding Project for Unity 3D
Draw Member List

This is the complete list of members for Draw, including all inherited members.

Bezier(float3 a, float3 b, Color color)Drawstatic
builderDrawpackagestatic
CircleXZ(float3 center, float radius, float startAngle=0f, float endAngle=2 *Mathf.PI)Drawstatic
CircleXZ(float3 center, float radius, Color color, float startAngle=0f, float endAngle=2 *Mathf.PI)Drawstatic
CrossXZ(float3 position, Color color, float size=1)Drawstatic
Cylinder(float3 bottom, float3 top, float radius, Color color)Drawstatic
Cylinder(float3 position, float3 up, float height, float radius, Color color)Drawstatic
InLocalSpace(Transform transform)Drawstatic
Line(float3 a, float3 b)Drawstatic
Line(float3 a, float3 b, Color color)Drawstatic
Mesh(Vector3[] vertices, List< int > triangles, Color[] colors)Drawstatic
Polyline(List< Vector3 > points, Color color, bool cycle=false)Drawstatic
PopColor()Drawstatic
PopMatrix()Drawstatic
PushColor(Color color)Drawstatic
PushMatrix(Matrix4x4 matrix)Drawstatic
PushSetMatrix(Matrix4x4 matrix)Drawstatic
Ray(float3 origin, float3 direction)Drawstatic
Ray(float3 origin, float3 direction, Color color)Drawstatic
Ray(Ray ray)Drawstatic
Ray(Ray ray, Color color)Drawstatic
WireCube(float3 center, float3 size, Color color)Drawstatic
WireCube(Bounds bounds, Color color)Drawstatic
WithColor(Color color)Drawstatic
WithMatrix(Matrix4x4 matrix)Drawstatic