A* Pathfinding Project  4.3.7
The A* Pathfinding Project for Unity 3D
RuleTextureEditor Class Reference

Public Member Functions

void OnInspectorGUI (GridGraph graph, GridGraphRule rule)
 
void OnSceneGUI (GridGraph graph, GridGraphRule rule)
 

Static Protected Attributes

static readonly string [] ChannelUseNames = { "None", "Penalty", "Height", "Walkability and Penalty", "Walkability" }
 

Static Private Member Functions

static void SaveReferenceTexture (GridGraph graph)
 

Member Function Documentation

◆ OnInspectorGUI()

void OnInspectorGUI ( GridGraph  graph,
GridGraphRule  rule 
)

Implements IGridGraphRuleEditor.

◆ OnSceneGUI()

void OnSceneGUI ( GridGraph  graph,
GridGraphRule  rule 
)

Implements IGridGraphRuleEditor.

◆ SaveReferenceTexture()

static void SaveReferenceTexture ( GridGraph  graph)
staticprivate

Member Data Documentation

◆ ChannelUseNames

readonly string [] ChannelUseNames = { "None", "Penalty", "Height", "Walkability and Penalty", "Walkability" }
staticprotected

The documentation for this class was generated from the following file: