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A* Pathfinding Project
4.3.6
The A* Pathfinding Project for Unity 3D
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Classes | |
| struct | GridGraph.GridGraphScanData.CopyBuffersJob.Buffers |
| struct | GridGraph.GridGraphScanData.CopyBuffersJob |
| class | GridGraph |
| Generates a grid of nodes. More... | |
| struct | GridGraph.GridGraphScanData |
| struct | GridGraph.GridIndexMapper |
| class | GridGraph.TextureData |
| Used for using a texture as a source for a grid graph. More... | |
Namespaces | |
| namespace | Pathfinding |
Typedefs | |
| using | Math = System.Math |
Enumerations | |
| enum | NumNeighbours { Four, Eight, Six } |
| Number of neighbours for a single grid node. More... | |
| using Math = System.Math |