Struct RVOAgent Extends IComponentData
How far into the future to look for collisions with other agents (in seconds)
Layer mask specifying which layers this agent will avoid.
Enables drawing debug information in the scene view.
Specifies the avoidance layer for this agent.
A locked unit cannot move.
Max number of other agents to take into account.
How far into the future to look for collisions with obstacles (in seconds)
How strongly other agents will avoid this agent.
Public Static Variables
Good default settings for an RVO agent.