Struct RVOAgent Extends IComponentData
Public
Public Variables
agentTimeHorizon
How far into the future to look for collisions with other agents (in seconds)
Public
collidesWith
Layer mask specifying which layers this agent will avoid.
Public
debug
Enables drawing debug information in the scene view.
Public
flowFollowingStrength
Public
layer
Specifies the avoidance layer for this agent.
Public
locked
A locked unit cannot move.
Public
maxNeighbours
Max number of other agents to take into account.
Public
obstacleTimeHorizon
How far into the future to look for collisions with obstacles (in seconds)
Public
priority
How strongly other agents will avoid this agent.
Public
priorityMultiplier
Priority multiplier.
Public