Class VoxelUtilityBurst

Public

Public Static Methods

BoxBlur (field, src, dst)
Public Static
CalculateDistanceField (field, output)
Public Static

Public Static Variables

BorderReg

If heightfield region ID has the following bit set, the region is on border area and excluded from many calculations.

Public Static
ContourRegMask

Mask used with contours to extract region id.

Public Static
DX
Public Static Readonly
DZ
Public Static Readonly
RC_AREA_BORDER
Public Static
RC_BORDER_VERTEX

If contour region ID has the following bit set, the vertex will be later removed in order to match the segments and vertices at tile boundaries.

Public Static
RC_CONTOUR_TESS_AREA_EDGES

Tessellate edges between areas.

Public Static
RC_CONTOUR_TESS_TILE_EDGES

Tessellate edges at the border of the tile.

Public Static
RC_CONTOUR_TESS_WALL_EDGES

Tessellate wall edges.

Public Static
TagReg

If a cell region has this bit set then The remaining region bits (see TagRegMask) will be used for the node's tag.

Public Static
TagRegMask

All bits in the region which will be interpreted as a tag.

Public Static
VERTEX_BUCKET_COUNT
Public Static