A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
JobDependencyAnalyzer< T >.ReflectionData Struct Reference

Public Member Functions

void Build ()
 
void Build (System.Type type, List< int > fields, List< bool > writes, List< bool > reads, int offset, bool forceReadOnly, bool forceWriteOnly, bool forceDisableUninitializedCheck)
 

Public Attributes

bool [] checkUninitializedRead
 
int [] fieldOffsets
 
bool [] writes
 

Member Function Documentation

◆ Build() [1/2]

void Build ( )

◆ Build() [2/2]

void Build ( System.Type  type,
List< int >  fields,
List< bool >  writes,
List< bool >  reads,
int  offset,
bool  forceReadOnly,
bool  forceWriteOnly,
bool  forceDisableUninitializedCheck 
)

Member Data Documentation

◆ checkUninitializedRead

bool [] checkUninitializedRead

◆ fieldOffsets

int [] fieldOffsets

◆ writes

bool [] writes

The documentation for this struct was generated from the following file: