A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
JobCopyHits Struct Reference

Copies hit points and normals. More...

Detailed Description

Copies hit points and normals.

points[i] = hits[i].point (if anything was hit), normals[i] = hits[i].normal.normalized.

Warning
Deallocates hits

Public Member Functions

void Execute ()
 

Public Attributes

NativeArray< RaycastHit > hits
 
NativeArray< float4 > normals
 
NativeArray< Vector3 > points
 

Member Function Documentation

◆ Execute()

void Execute ( )

Member Data Documentation

◆ hits

NativeArray<RaycastHit> hits

◆ normals

NativeArray<float4> normals

◆ points

NativeArray<Vector3> points

The documentation for this struct was generated from the following file: