A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Copies hit points and normals. More...
Copies hit points and normals.
points[i] = hits[i].point (if anything was hit), normals[i] = hits[i].normal.normalized.
Public Member Functions | |
void | Execute () |
Public Attributes | |
NativeArray< RaycastHit > | hits |
NativeArray< float4 > | normals |
NativeArray< Vector3 > | points |
void Execute | ( | ) |
NativeArray<RaycastHit> hits |
NativeArray<float4> normals |
NativeArray<Vector3> points |