A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | Execute () |
Public Attributes | |
float | factor |
NativeArray< Vector3 > | nodePositions |
float | offset |
NativeArray< uint > | penalty |
void Execute | ( | ) |
float factor |
NativeArray<Vector3> nodePositions |
float offset |
NativeArray<uint> penalty |