A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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result[i] = neither hit1[i] nor hit2[i] hit anything More...
result[i] = neither hit1[i] nor hit2[i] hit anything
Public Member Functions | |
void | Execute () |
Public Attributes | |
NativeArray< RaycastHit > | hit1 |
NativeArray< RaycastHit > | hit2 |
NativeArray< bool > | result |
void Execute | ( | ) |
NativeArray<RaycastHit> hit1 |
NativeArray<RaycastHit> hit2 |
NativeArray<bool> result |