A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
Value< T > Struct Template Reference

Public Member Functions

 Value (System.Func< T > getter)
 
void Bind (ref Value< T > other)
 
void Bind (System.Func< T > other)
 

Static Public Member Functions

static implicit operator Value< T > (System.Func< T > getter)
 

Public Attributes

Binding< T > binding
 
val
 

Properties

Value< T > Bound [get]
 
value [get, set]
 

Constructor & Destructor Documentation

◆ Value()

Value ( System.Func< T >  getter)

Member Function Documentation

◆ Bind() [1/2]

void Bind ( ref Value< T >  other)

◆ Bind() [2/2]

void Bind ( System.Func< T >  other)

◆ operator Value< T >()

static implicit operator Value< T > ( System.Func< T >  getter)
static

Member Data Documentation

◆ binding

Binding<T> binding

◆ val

T val

Property Documentation

◆ Bound

Value<T> Bound
get

◆ value

T value
getset

The documentation for this struct was generated from the following file: