◆ Execute()
◆ agentElevationCoordinates
NativeArray<float> agentElevationCoordinates |
◆ agentMaxSpeeds
NativeArray<float> agentMaxSpeeds |
◆ agentPositions
NativeArray<float2> agentPositions |
◆ agentSpeeds
NativeArray<float> agentSpeeds |
◆ agentTargetPoints
NativeArray<float2> agentTargetPoints |
◆ debug
◆ deltaTime
◆ endIndex
◆ interpolatedRotations
NativeArray<float2> interpolatedRotations |
◆ interpolatedVelocities
NativeArray<float2> interpolatedVelocities |
◆ startIndex
The documentation for this struct was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/ExampleScenes/Example11_RVO/LightweightRVO.cs