A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
PathProcessor.IndexedStack< T > Class Template Reference

Public Member Functions

Pop ()
 
void PopMany (T[] resultBuffer, int popCount)
 Pop the last N elements and store them in the buffer. More...
 
void Push (T v)
 

Properties

int Count [get, private set]
 

Private Attributes

T [] buffer = new T[4]
 

Member Function Documentation

◆ Pop()

T Pop ( )

◆ PopMany()

void PopMany ( T []  resultBuffer,
int  popCount 
)

Pop the last N elements and store them in the buffer.

The items will be in insertion order.

◆ Push()

void Push ( v)

Member Data Documentation

◆ buffer

T [] buffer = new T[4]
private

Property Documentation

◆ Count

int Count
getprivate set

The documentation for this class was generated from the following file: