A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Classes | |
class | Item |
Public Member Functions | |
void | Add (Item item, GameObject prefab) |
Public Attributes | |
Camera | worldCamera |
Private Member Functions | |
void | LateUpdate () |
Private Attributes | |
List< Item > | items = new List<Item>() |
Additional Inherited Members | |
Protected Member Functions inherited from VersionedMonoBehaviour | |
virtual void | Awake () |
virtual int | OnUpgradeSerializedData (int version, bool unityThread) |
Handle serialization backwards compatibility. More... | |
virtual void | Reset () |
Handle serialization backwards compatibility. More... | |
Properties inherited from VersionedMonoBehaviour | |
int Util.IEntityIndex. | EntityIndex [get, set] |
Internal entity index used by #BurstBatchHelper. More... | |
Properties inherited from IEntityIndex | |
int | EntityIndex [get, set] |
void Add | ( | Item | item, |
GameObject | prefab | ||
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private |
Camera worldCamera |