A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
Condition Class Reference

Public Member Functions

 Condition (System.Func< BTContext, bool > predicate)
 
- Public Member Functions inherited from BTNode
void Terminate (BTContext ctx)
 
Status Tick (BTContext ctx)
 

Public Attributes

System.Func< BTContext, bool > predicate
 

Protected Member Functions

override Status DoTick (BTContext ctx)
 
- Protected Member Functions inherited from BTNode
virtual void OnInit (BTContext ctx)
 
virtual void OnTerminate (BTContext ctx)
 

Additional Inherited Members

- Protected Attributes inherited from BTNode
Status lastStatus
 

Constructor & Destructor Documentation

◆ Condition()

Condition ( System.Func< BTContext, bool >  predicate)

Member Function Documentation

◆ DoTick()

override Status DoTick ( BTContext  ctx)
protectedvirtual

Implements BTNode.

Member Data Documentation

◆ predicate

System.Func<BTContext, bool> predicate

The documentation for this class was generated from the following file: