A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
Condition (System.Func< BTContext, bool > predicate) | |
Public Member Functions inherited from BTNode | |
void | Terminate (BTContext ctx) |
Status | Tick (BTContext ctx) |
Public Attributes | |
System.Func< BTContext, bool > | predicate |
Protected Member Functions | |
override Status | DoTick (BTContext ctx) |
Protected Member Functions inherited from BTNode | |
virtual void | OnInit (BTContext ctx) |
virtual void | OnTerminate (BTContext ctx) |
Additional Inherited Members | |
Protected Attributes inherited from BTNode | |
Status | lastStatus |
System.Func<BTContext, bool> predicate |