Struct JobHorizonAvoidancePhase2 Extends IJobParallelForBatched
Public
Inspired by StarCraft 2's avoidance of locked units.
Public Methods
Execute
(startIndex, count)
Public
Public Variables
allowBoundsChecks
Public
desiredTargetPointInVelocitySpace
Public
desiredVelocity
Public
horizonAgentData
Public
movementPlane
Public
neighbours
Public