Struct JobHorizonAvoidancePhase2 Extends IJobParallelForBatched

Public

Inspired by StarCraft 2's avoidance of locked units.

Public Methods

Execute (startIndex, count)
Public

Public Variables

allowBoundsChecks
Public
desiredTargetPointInVelocitySpace
Public
desiredVelocity
Public
horizonAgentData
Public
movementPlane
Public
neighbours
Public