A* Pathfinding Project  4.3.2
The A* Pathfinding Project for Unity 3D
JobRVOCopy Struct Reference

Public Member Functions

void Execute ()
 

Public Attributes

SimulatorBurst.AgentData agentData
 
SimulatorBurst.AgentData agentDataCopy
 
NativeArray< bool > anyDebugEnabled
 
int endIndex
 
int startIndex
 

Member Function Documentation

◆ Execute()

void Execute ( )

Member Data Documentation

◆ agentData

◆ agentDataCopy

SimulatorBurst.AgentData agentDataCopy

◆ anyDebugEnabled

NativeArray<bool> anyDebugEnabled

◆ endIndex

int endIndex

◆ startIndex

int startIndex

The documentation for this struct was generated from the following file: