A* Pathfinding Project  4.3.2
The A* Pathfinding Project for Unity 3D
JobPenaltyPosition Struct Reference

Public Member Functions

void Execute ()
 

Public Attributes

float factor
 
NativeArray< uint > inPenalty
 
NativeArray< Vector3 > nodePositions
 
float offset
 
NativeArray< uint > outPenalty
 

Member Function Documentation

◆ Execute()

void Execute ( )

Member Data Documentation

◆ factor

float factor

◆ inPenalty

NativeArray<uint> inPenalty

◆ nodePositions

NativeArray<Vector3> nodePositions

◆ offset

float offset

◆ outPenalty

NativeArray<uint> outPenalty

The documentation for this struct was generated from the following file: