A* Pathfinding Project
4.3.2
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | Execute () |
Public Attributes | |
NativeArray< RaycastHit > | heightHits |
NativeArray< uint > | inPenalty |
NativeArray< uint > | outPenalty |
float | penaltyAngleFactor |
float | penaltyAnglePower |
Vector3 | up |
void Execute | ( | ) |
NativeArray<RaycastHit> heightHits |
NativeArray<uint> inPenalty |
NativeArray<uint> outPenalty |
float penaltyAngleFactor |
float penaltyAnglePower |
Vector3 up |