A* Pathfinding Project
4.3.2
The A* Pathfinding Project for Unity 3D
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Classes | |
class | UnitItem |
Public Attributes | |
UnitItem [] | items |
int | maxQueueSize = 4 |
List< UnitItem > | queue = new List<UnitItem>() |
Transform | rallyPoint |
Transform | spawnPoint |
Properties | |
float | queueProgressFraction [get] |
Private Member Functions | |
void | AddToQueue (UnitItem item) |
void | Awake () |
void | Spawn (UnitItem item) |
void | Update () |
Private Attributes | |
RTSUI.Menu | menu |
float | queueStartTime = 0 |
RTSUnit | unit |
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UnitItem [] items |
int maxQueueSize = 4 |
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Transform rallyPoint |
Transform spawnPoint |
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