A* Pathfinding Project
4.1.9
The A* Pathfinding Project for Unity 3D
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Allows overriding of the PathHandler. More...
Allows overriding of the PathHandler.
If a component on the same GameObject as the AstarPath component implement this interface it will be queried for a new path handler instead of using the default one.
Public Member Functions | |
PathHandler | GetNewPathHandler (int threadID, int totalThreadCount) |
Creates a new path handler to use for pathfinding. More... | |
PathHandler GetNewPathHandler | ( | int | threadID, |
int | totalThreadCount | ||
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Creates a new path handler to use for pathfinding.
Implemented in CooperativeContext.