A* Pathfinding Project
4.1.9
The A* Pathfinding Project for Unity 3D
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Classes | |
interface | IAgent |
Exposes properties of an Agent class. More... | |
class | Simulator |
Local Avoidance Simulator. More... | |
class | Simulator.Worker |
Worker thread for RVO simulation. More... | |
class | Simulator.WorkerContext |
Namespaces | |
namespace | Pathfinding.RVO |
Local avoidance related classes. | |
Typedefs | |
using | Thread = System.Threading.Thread |
using | ThreadStart = System.Threading.ThreadStart |
Enumerations | |
enum | MovementPlane { XZ, XY } |
Plane which movement is primarily happening in. More... | |
enum | RVOLayer { DefaultAgent = 1 << 0, DefaultObstacle = 1 << 1, Layer2 = 1 << 2, Layer3 = 1 << 3, Layer4 = 1 << 4, Layer5 = 1 << 5, Layer6 = 1 << 6, Layer7 = 1 << 7, Layer8 = 1 << 8, Layer9 = 1 << 9, Layer10 = 1 << 10, Layer11 = 1 << 11, Layer12 = 1 << 12, Layer13 = 1 << 13, Layer14 = 1 << 14, Layer15 = 1 << 15, Layer16 = 1 << 16, Layer17 = 1 << 17, Layer18 = 1 << 18, Layer19 = 1 << 19, Layer20 = 1 << 20, Layer21 = 1 << 21, Layer22 = 1 << 22, Layer23 = 1 << 23, Layer24 = 1 << 24, Layer25 = 1 << 25, Layer26 = 1 << 26, Layer27 = 1 << 27, Layer28 = 1 << 28, Layer29 = 1 << 29, Layer30 = 1 << 30 } |
using Thread = System.Threading.Thread |
using ThreadStart = System.Threading.ThreadStart |