Contains various spline functions.
More...
Contains various spline functions.
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static Vector3 | CatmullRom (Vector3 previous, Vector3 start, Vector3 end, Vector3 next, float elapsedTime) |
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static Vector3 | CatmullRomOLD (Vector3 previous, Vector3 start, Vector3 end, Vector3 next, float elapsedTime) |
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static Vector3 | CubicBezier (Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t) |
| Returns a point on a cubic bezier curve. More...
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static Vector3 | CubicBezierDerivative (Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t) |
| Returns the derivative for a point on a cubic bezier curve. More...
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static Vector3 | CubicBezierSecondDerivative (Vector3 p0, Vector3 p1, Vector3 p2, Vector3 p3, float t) |
| Returns the second derivative for a point on a cubic bezier curve. More...
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◆ CatmullRom()
static Vector3 CatmullRom |
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Vector3 |
previous, |
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Vector3 |
start, |
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Vector3 |
end, |
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Vector3 |
next, |
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float |
elapsedTime |
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) |
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◆ CatmullRomOLD()
static Vector3 CatmullRomOLD |
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Vector3 |
previous, |
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Vector3 |
start, |
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Vector3 |
end, |
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Vector3 |
next, |
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float |
elapsedTime |
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) |
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◆ CubicBezier()
static Vector3 CubicBezier |
( |
Vector3 |
p0, |
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Vector3 |
p1, |
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Vector3 |
p2, |
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Vector3 |
p3, |
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float |
t |
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) |
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static |
Returns a point on a cubic bezier curve.
t is clamped between 0 and 1
◆ CubicBezierDerivative()
static Vector3 CubicBezierDerivative |
( |
Vector3 |
p0, |
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Vector3 |
p1, |
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Vector3 |
p2, |
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Vector3 |
p3, |
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float |
t |
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) |
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static |
Returns the derivative for a point on a cubic bezier curve.
t is clamped between 0 and 1
◆ CubicBezierSecondDerivative()
static Vector3 CubicBezierSecondDerivative |
( |
Vector3 |
p0, |
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Vector3 |
p1, |
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Vector3 |
p2, |
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Vector3 |
p3, |
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float |
t |
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) |
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static |
Returns the second derivative for a point on a cubic bezier curve.
t is clamped between 0 and 1
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Core/AstarMath.cs