A* Pathfinding Project  4.1.6
The A* Pathfinding Project for Unity 3D
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SeekerEditor Class Reference

Protected Member Functions

override void Inspector ()
 
- Protected Member Functions inherited from EditorBase
void Clamp (string name, float min, float max=float.PositiveInfinity)
 
void ClampInt (string name, int min, int max=int.MaxValue)
 
SerializedProperty FindProperty (string name)
 
void IntSlider (string name, int left, int right)
 
virtual void OnEnable ()
 
bool PropertyField (string propertyPath, string label=null, string tooltip=null)
 
bool PropertyField (SerializedProperty prop, string label=null, string tooltip=null)
 

Static Private Attributes

static List< Seekerscripts = new List<Seeker>()
 
static bool tagPenaltiesOpen
 

Additional Inherited Members

- Public Member Functions inherited from EditorBase
sealed override void OnInspectorGUI ()
 

Member Function Documentation

override void Inspector ( )
protectedvirtual

Reimplemented from EditorBase.

Member Data Documentation

List<Seeker> scripts = new List<Seeker>()
staticprivate
bool tagPenaltiesOpen
staticprivate

The documentation for this class was generated from the following file: