A* Pathfinding Project
4.1.5
The A* Pathfinding Project for Unity 3D
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- p -
PathHandler :
Path
,
IPathInternals
pathID :
Path
PathID :
PathHandler
pathPending :
IAstarAI
,
RichAI
PathPending :
RichAI
pathPending :
AILerp
,
AIPath
Penalty :
GraphNode
PipelineState :
Path
pointGraph :
AstarData
points :
GraphUpdateShape
Pooled :
Path
,
IPathInternals
position :
AIBase
,
AILerp
,
IAstarAI
,
RVOController
,
PathInterpolator
Position :
Agent
position :
RichAI
Position :
RelevantGraphSurface
,
IAgent
PreCalculationCallback :
IAgent
,
Agent
Prev :
RelevantGraphSurface
Priority :
IAgent
,
Agent
Generated on Wed Aug 23 2017 17:20:59 for A* Pathfinding Project by
1.8.2