A* Pathfinding Project
4.1.4
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for MovementUtilities, including all inherited members.
CalculateAccelerationToReachPoint(Vector2 deltaPosition, Vector2 targetVelocity, Vector2 currentVelocity, float acceleration, float maxSpeed) | MovementUtilities | static |
ClampVelocity(Vector2 velocity, float maxSpeed, float slowdownFactor, bool slowWhenNotFacingTarget, Vector2 forward) | MovementUtilities | static |