A* Pathfinding Project
4.1.3
The A* Pathfinding Project for Unity 3D
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Graphs which can be updated during runtime. More...
Graphs which can be updated during runtime.
Public Member Functions | |
GraphUpdateThreading | CanUpdateAsync (GraphUpdateObject o) |
void | UpdateArea (GraphUpdateObject o) |
Updates an area using the specified #GraphUpdateObject. | |
void | UpdateAreaInit (GraphUpdateObject o) |
May be called on the Unity thread before starting the update. | |
void | UpdateAreaPost (GraphUpdateObject o) |
May be called on the Unity thread after executing the update. | |
GraphUpdateThreading CanUpdateAsync | ( | GraphUpdateObject | o | ) |
void UpdateArea | ( | GraphUpdateObject | o | ) |
Updates an area using the specified #GraphUpdateObject.
Notes to implementators. This function should (in order):
void UpdateAreaInit | ( | GraphUpdateObject | o | ) |
May be called on the Unity thread before starting the update.
void UpdateAreaPost | ( | GraphUpdateObject | o | ) |
May be called on the Unity thread after executing the update.