A* Pathfinding Project  4.1.3
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AdvancedSmooth Class Reference

Smoothing by dividing path into turns and straight segments. More...

Detailed Description

Smoothing by dividing path into turns and straight segments.

A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
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Classes

class  ConstantTurn
 Constant turning speed. More...
 
class  MaxTurn
 Type of turn. More...
 
struct  Turn
 Represents a turn in a path. More...
 
class  TurnConstructor
 Abstract turn constructor. More...
 

Public Member Functions

override void Apply (Path p)
 Called for each path that the Seeker calculates after the calculation has finished.
 
- Public Member Functions inherited from MonoModifier
virtual void PreProcess (Path path)
 
- Public Member Functions inherited from IPathModifier
void Apply (Path path)
 
void PreProcess (Path path)
 

Public Attributes

MaxTurn turnConstruct1 = new MaxTurn()
 
ConstantTurn turnConstruct2 = new ConstantTurn()
 
float turningRadius = 1.0F
 
- Public Attributes inherited from MonoModifier
Seeker seeker
 

Properties

override int Order [get]
 
- Properties inherited from MonoModifier
abstract int Order [get]
 Modifiers will be executed from lower order to higher order.
 
- Properties inherited from IPathModifier
int Order [get]
 

Private Member Functions

void EvaluatePaths (List< Turn > turnList, List< Vector3 > output)
 

Additional Inherited Members

- Protected Member Functions inherited from MonoModifier
virtual void OnDisable ()
 
virtual void OnEnable ()
 Alerts the Seeker that this modifier exists.
 

Member Function Documentation

override void Apply ( Path  path)
virtual

Called for each path that the Seeker calculates after the calculation has finished.

Implements MonoModifier.

void EvaluatePaths ( List< Turn turnList,
List< Vector3 >  output 
)
private

Member Data Documentation

MaxTurn turnConstruct1 = new MaxTurn()
ConstantTurn turnConstruct2 = new ConstantTurn()
float turningRadius = 1.0F

Property Documentation

override int Order
get

The documentation for this class was generated from the following file: