A* Pathfinding Project
4.1.2
The A* Pathfinding Project for Unity 3D
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Used for hiding internal methods of the Path class. More...
Used for hiding internal methods of the Path class.
Public Member Functions | |
void | AdvanceState (PathState s) |
void | CalculateStep (long targetTick) |
void | Cleanup () |
void | Initialize () |
void | OnEnterPool () |
void | Prepare () |
void | PrepareBase (PathHandler handler) |
void | Reset () |
void | ReturnPath () |
Properties | |
PathHandler | PathHandler [get] |
bool | Pooled [get, set] |
void AdvanceState | ( | PathState | s | ) |
void CalculateStep | ( | long | targetTick | ) |
void Cleanup | ( | ) |
void Initialize | ( | ) |
void OnEnterPool | ( | ) |
void Prepare | ( | ) |
void PrepareBase | ( | PathHandler | handler | ) |
void Reset | ( | ) |
void ReturnPath | ( | ) |
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getset |