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A* Pathfinding Project
4.1.25
The A* Pathfinding Project for Unity 3D
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Connects two nodes with a direct connection. More...
Connects two nodes with a direct connection.
It is not possible to detect this link when following a path (which may be good or bad), for that you can use NodeLink2.
Public Member Functions | |
| virtual void | Apply () |
| void | InternalOnPostScan () |
| void | OnDrawGizmos () |
| override void | OnGraphsPostUpdate () |
| Called after graphs have been updated using GraphUpdateObjects. More... | |
| override void | OnPostScan () |
| Called right after all graphs have been scanned. More... | |
Public Member Functions inherited from GraphModifier | |
| virtual void | OnGraphsPreUpdate () |
| Called before graphs are updated using GraphUpdateObjects. More... | |
| virtual void | OnLatePostScan () |
| Called at the end of the scanning procedure. More... | |
| virtual void | OnPostCacheLoad () |
| Called after cached graphs have been loaded. More... | |
| virtual void | OnPreScan () |
| Called right before graphs are going to be scanned. More... | |
Public Attributes | |
| float | costFactor = 1.0f |
| The connection will be this times harder/slower to traverse. More... | |
| bool | deleteConnection = false |
| Delete existing connection instead of adding one. More... | |
| Transform | end |
| End position of the link. More... | |
| bool | oneWay = false |
| Make a one-way connection. More... | |
Properties | |
| Transform | End [get] |
| Transform | Start [get] |
Additional Inherited Members | |
Public Types inherited from GraphModifier | |
| enum | EventType { PostScan = 1 << 0, PreScan = 1 << 1, LatePostScan = 1 << 2, PreUpdate = 1 << 3, PostUpdate = 1 << 4, PostCacheLoad = 1 << 5 } |
| GraphModifier event type. More... | |
Static Public Member Functions inherited from GraphModifier | |
| static void | FindAllModifiers () |
| static void | TriggerEvent (GraphModifier.EventType type) |
| Triggers an event for all active graph modifiers. More... | |
Protected Member Functions inherited from GraphModifier | |
| override void | Awake () |
| virtual void | OnDestroy () |
| virtual void | OnDisable () |
| Removes this modifier from list of active modifiers. More... | |
| virtual void | OnEnable () |
| Adds this modifier to list of active modifiers. More... | |
| override void | Reset () |
| Handle serialization backwards compatibility. More... | |
Protected Member Functions inherited from VersionedMonoBehaviour | |
| virtual int | OnUpgradeSerializedData (int version, bool unityThread) |
| Handle serialization backwards compatibility. More... | |
Static Protected Member Functions inherited from GraphModifier | |
| static List< T > | GetModifiersOfType< T > () |
Protected Attributes inherited from GraphModifier | |
| ulong | uniqueID |
| Unique persistent ID for this component, used for serialization. More... | |
Static Protected Attributes inherited from GraphModifier | |
| static Dictionary< ulong, GraphModifier > | usedIDs = new Dictionary<ulong, GraphModifier>() |
| Maps persistent IDs to the component that uses it. More... | |
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virtual |
| void InternalOnPostScan | ( | ) |
| void OnDrawGizmos | ( | ) |
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virtual |
Called after graphs have been updated using GraphUpdateObjects.
Eventual flood filling has been done
Reimplemented from GraphModifier.
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virtual |
Called right after all graphs have been scanned.
FloodFill and other post processing has not been done.
Reimplemented from GraphModifier.
| float costFactor = 1.0f |
The connection will be this times harder/slower to traverse.
Note that values lower than one will not always make the pathfinder choose this path instead of another path even though this one should lead to a lower total cost unless you also adjust the Heuristic Scale in A* Inspector -> Settings -> Pathfinding or disable the heuristic altogether.
| bool deleteConnection = false |
Delete existing connection instead of adding one.
| Transform end |
End position of the link.
| bool oneWay = false |
Make a one-way connection.
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